Die of DeathGuides

Die of Death Hitsound IDs

Community hitsound IDs and Block sound references, with sources, test status and help for IDs that reset or will not save.

Sound ID directory

Community candidates: 5Tested in DOD: 0

Community IDs, not tested in DOD. Names and availability are unconfirmed.

5 results

How to change a hitsound in Die of Death

  1. Open Settings inside Die of Death, not the Roblox platform settings.
  2. Open the PVP tab and find Hitsounds and Hitsound ID. Enable the Hitsounds checkbox above the ID field.
  3. Note your previous ID, then enter only the numeric audio ID. The tutorial creator reports using Enter to confirm; this is not a guaranteed fix for saving problems.
  4. If the setting takes effect, lower your volume and check a hit in a match. Pasting an ID is not a playback test. If changes do not take effect, use the saving notes below instead of cycling through IDs.
Die of Death Settings showing the Hitsounds checkbox and Hitsound ID input
Reference screenshot: Hitsounds and Hitsound ID. The current game menu may differ.

Review status

Unverified
Last checked
2026-09-17
Game version / update
Fashionably Late public listing; hitsound behavior remains setting-dependent
Tested by us
0 IDs have a recorded DOD working status on this page; community candidates are not treated as verified playback.
Unconfirmed notes
A public Roblox audio asset page or cross-game report does not prove the sound works inside Die of Death.
Sourced candidates
5
Tested in DOD
0

Evidence and source notes

Official

Community

In-game / site review

Unverified

  • Legacy IDs without sourcesHidden by default and not treated as verified.

How this page is maintained

Each ID separates the community source, the Roblox asset page, and the recorded DOD test status. Those three things are not the same claim.

When we do not have an in-game test, the item stays marked as not tested even if a public asset page exists.

Hitsound ID not saving or not playing?

Player reports describe saving and display problems, and our own in-game check on 2 Sep 2026 had the same result: changing the ID produced no effect and no sound could be heard. The cause and a reliable fix have not been confirmed by this review; these are not official developer findings.

Reports reviewed:

The ID will not save after leaving Settings

Players report this in the tutorial's comments. Its creator says Enter only sometimes saves for them. If changes never take effect, pause ID testing: a saving problem is not evidence that each audio asset is broken.

Saving reports & creator reply
The field resets to 0

Reports differ: the creator says their sound remains active after the field returns to 0, while another player says the sound disappears too. The displayed number alone cannot establish whether the custom sound was retained.

Reset-to-0 discussion
The ID number is red

The creator reports red text even when their sound works. Red text alone is not a reliable failed-audio indicator, and it does not prove that the ID works either.

Creator's red-text reply
The ID stays saved, but there is no sound

Check Hitsounds, volume and the hit event. Audio availability and experience permissions are a separate issue: a public resource page or playback in another game does not establish DOD compatibility. These checks do not explain why a setting fails to save.

Roblox audio permissions

Looking for Die of Death's own sounds?

A custom hitsound is different from the game's built-in sound effects. A community re-upload is not automatically the original or usable in every Roblox game.

Block sound

The community Wiki separates the activation and successful-block sounds. The Block-labelled IDs above are community suggestions, not verified originals.

Audio reference

Taunt sounds

Taunt has several cues, including use, miss and hit. Check the specific cue and version before matching an ID to it; a Wiki filename is not proof of a reusable Roblox asset.

Audio reference

Unofficial fan-resource notice

Die of Death Guides is an independent fan resource. Screenshots, character names, skin names, and Roblox references are used for identification, commentary, and gameplay guidance. All game assets, trademarks, and Roblox platform content belong to their respective owners.

Related resources

FAQ

Are these Die of Death hitsound IDs verified working?+

Not yet. Community candidates have linked sources, but none has a recorded in-game test on this page. Earlier unsourced entries are hidden by default. Source review is not playback verification.

Can any public Roblox audio ID play in Die of Death?+

No. Availability and experience permissions matter, and the game must support the intended use. A public listing or playback in another game does not confirm compatibility with Die of Death.

What is the Die of Death Block sound effect ID?+

There is no verified official Block sound effect ID in this guide yet. The Block-labelled audio IDs here are community candidates for activation or successful-block sounds, so treat them as references until they are tested in Die of Death.

Does a Hitsound ID resetting to 0 mean the sound failed?+

Not necessarily. Community reports describe both a reset display with the custom sound still active and a reset with the sound lost. A number or its red color is not enough to verify playback. No reliable saving fix has been established in this guide.

Are sound IDs the same as redeem codes?+

No. Audio IDs identify Roblox sound assets. They are not reward codes and do not grant currency, skins or gamepasses.

Where are the LMS and chase music tracks?+

Music references are on the OST page. Long soundtrack recordings are separate from the short clips normally chosen for custom hitsounds.